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Wrath of the Lich King Review

Numerous difficulties still restrict Massive Multiplayer Online (MMO) games to the PC platform, but that has not curtailed their growing popularity. MMOs offer a tempting mixture of fantasy play, social interaction and intellectual challenge that is pulling more and more people away from their television sets. Today we'll look at the top MMOs of 2008 and the qualities that have put them at the top of their game.
World of Warcraft (Blizzard Entertainment)

The undisputed king of MMOs is Blizzard's World of Warcraft. With more than 11 million subscribers, World of Warcraft, or "WoW" as the game is affectionately known to its fans, has become a household name all over the world. Since is North American release in November of 2004, WoW was rated the best selling PC game of 2005 and 2006. In 2007, it ranked second only to its record-sales holding expansion, The Burning Crusade. The expansion set the record for the fastest selling PC game of all time, with 2.4 million copies sold within the first 24 hours of release. That record was broken again November 14, 2008 when Blizzard released WoW's newest expansion, Wrath of the Lich King, and sold a whopping 2.8 million copies within the first 24 hours.

World of Warcraft is a fantasy MMO set in world of Azeroth. It contains much of the lore of the Warcraft universe, however knowledge this lore is by no means necessary to enjoy the game. WoW offers ten playable races and classes, numerous professions, thousands of quests, mounts and transportation systems to speed your travel by land or air, and a vast expanse of very different environments to explore. Player vs. player (PvP) play is also readily available at all levels, including dueling, free for all world PvP, organized battlegrounds utilizing several different gaming strategies, and Arena battles that pit team against team. The strongest allure of WoW may be that the game doesn't really begin until you reach the end. After exploring and questing your way to level 80, an entirely new world opens up with end-game dungeons requiring the cooperative efforts of up to 25 players.

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