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Changes illustrate a solid shot: the attack strength bonus damage gained from 20% to 10%. Volley: Damage decreased by 30%. It is noteworthy that many of the professional skills of AoE damage is too high, so we are continuing attention to this issue. The snapshot is precisely because of this,cheapest aion gold, it only led to the hunter without damage to most other skills. Ready: not reset Bestial Wrath. Deterrence: not completed. It is now the effect is the transfer of 100% within 5 seconds of melee and spell damage, but when activated you can not attack each other. At the same time you have to face each other to transfer the damage (we are testing the limits, and perhaps eventually removed), 60 second cooldown. Kill Shot: from 35 seconds into 15 seconds cooling. Like-minded: now only get 3/6/9/12/15% damage. Snake’s quick: only get pets now 2/4/6/8/10% bonus attack speed, attack speed bonus hunters unchanged. All CD hunter pet skills are more than 30 seconds to remove GCD. Growl: hatred increased by 20%. Wild call: only effective hunter and his pet. Rake and scorpion venom: slight damage nerf, to balance with other pet skills. Soul Strike: reduced dot duration (same damage), so that better qualifications for service. Enhanced tracking: now includes bonus damage to all the types you are tracking, you do not need to frequently switch the tracking skills. Wild: Now act on the team. GC on Hunters now the explanation of the changes all the talent, especially the Beast, in PvE damage is too high. We know when beta testing service hunter damage is high, but we hope that other professions had their own way through the chase to catch up with Hunter’s injury, but it proved not. We carefully considered for a long time, hope it will not hurt the hunter PvP damage, so we nerf a solid shooting and shooting indiscriminately in most of the damage. BM hunters have lost some of their pet’s damage. We still hope that BM hunters can have their best pets,wow gold safe, but pet damage is currently a bit too high. We are still concerned about hunter PvP viability,sell wow gold, and hope to make it through the buff deterrence seems more fun to use. These changes are not all hunters, but these changes we are ready to go testing. We want to make the first test the service experience to the players, testing them, and they made before the commencement of reply. I said this is not all we are working on changes. Some of which we have not yet completed, some other changes (including changes to the ammunition) before the completion of the next version ardal not yet ready. We believe that the fire damage and Beastmaster are too high, survival may be a little lower down. We are ready to buff to survive, perhaps through the buff explosion shot, but we have not finished the work. Deterrence adjustment is rather for us really want to put into practice in the test service skills. I do not want to damage by means of repression all the good PvP feedback. Nevertheless, many hunters players can cause harm to their care and concern for their viability is as much. We do not expect the adjustment can significantly deter the front to solve the problem. But we are still working with,wow gold kaufen, we want to continue to move forward, to tell you about changes, so you slowly digested. Nerf never be a career interesting. It means that our initial testing and evaluation can not be put into practice, that is our failure, not the player’s error. Buff it much more interesting but, I think we are too crazy, so BM’s dps to reach a new level. But this is only short-term test, this is a long-term work, we have hundreds of tons of work to do, to focus on other new content or other problems. Also, the days do not fall down! We would like to post here we can get feedback. Reroll the threat of occupation or other dramatic event is not the information we need. I understand that you want, but complaining is out of post in less beneficial oh ~